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ACCILATEM v0.1
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In 1989, 15 year old me decided to program a CRPG. I was operating under the handle "Noggie" 
(based on a character in 'Miami Vice') back then. The project was never finished, but these
are the earliest roots of what would eventually become the LDX#40 project (a lot of other stuff
from that time is unfortunately forever lost :( ). So I am glad that I finally got round to
creating a .d64 image of this 32 year old disk (which is still working perfectly fine) and
conserve it for posterity.

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BOOT INSTRUCTIONS
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Since this is a develoment version, starting the game is a bit fiddly - sorray for that.

IMPORTANT: If you are using an emulator, proper drive emulation is needed, otherwise loading
data from the .SEQ files will not work. If you are using the VICE emulator (my weapon of choice),
make sure that "True Drive Emulation" is enabled.

01. Mount the boot disk.
02. LOAD"ML1",8,1
03. LOAD"ML2",8,1
04. NEW
05. LOAD"ACCILATEM",8
06. RUN
07. Once the title screen is fully displayed, hit space.
08. After loading stops (the screen is still black), hit space once more.
09. After some more loading, graphics will be displayed. Some more loading follow, the you are
    prompted to insert the data disk, so please do that and hit space yet again.
10. More loading!
11. Once loading is complete, you can move around the dungeon using the I,J,L and M keys.

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NOTES
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- There are some monsters encounters, but no proper fighting (you just hit space and the are gone)
- Near the starting point, you can find a shop and a temple. Both allow some interaction, but will
  eventually run into a dead end or a program error.
- You can always abort the game with run/stop & restore, and restart it with RUN. If you restart,
  all data will be loaded from disk again, and you need to swap disks.
